Current Bugs

This is a list keeping track of current bugs. When the bug is fixed in a new version, the bug is removed from here and put in the BugListing.ods file (shipped with games/uploaded to documentation area of respective game)


Present since (unknown)

  • None with unknown date

Present since Beta 1.2.0

  • 026 – If destroying entities on a level that they do not need to be destroyed, the number decreases anyways into the negatives, which will cause the level to be uncompletable. Best fix would be to add an if statement to require the entity level to be greater than 0 to be able to run the coroutine that subtracts from the entity amount via a sent message on the destruction of the entity


  • No current released version as of now